I tried to process the HaRGB. Not really sure I have it down. I followed the example from 2012. Would someone like to take a shot at it?
Ha 32x600
R 25x300
G 25x300
B 25x300
All Bin 1x1
https://drive.google.com/file/d/0B1w8Ns ... sp=sharing
https://drive.google.com/file/d/0B1w8Ns ... sp=sharing
https://drive.google.com/file/d/0B1w8Ns ... sp=sharing
https://drive.google.com/file/d/0B1w8Ns ... sp=sharing
QSI 582 -10C
ES 102 APO
My Ha processing
My Combined HaRGB
Mel 15
Re: Mel 15
Nice!
There are a number of ways to incorporate the Ha data into your processing. Which is just as well, as much depends on the object (ex. galaxy with just a few HII areas/knots vs a Ha-rich nebula as is the case here).
Roughly which method did you use here?
Did you combine all into a synthetic luminance frame for maximum signal?
I'll have a play with the data (if the end result is anything to go by I should be in for a treat! ) - willl report back...
There are a number of ways to incorporate the Ha data into your processing. Which is just as well, as much depends on the object (ex. galaxy with just a few HII areas/knots vs a Ha-rich nebula as is the case here).
Roughly which method did you use here?
Did you combine all into a synthetic luminance frame for maximum signal?
I'll have a play with the data (if the end result is anything to go by I should be in for a treat! ) - willl report back...
Ivo Jager
StarTools creator and astronomy enthusiast
StarTools creator and astronomy enthusiast
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- Posts: 44
- Joined: Sat Oct 05, 2013 2:58 pm
Re: Mel 15
I made a synthetic luminance. Where I had difficulty was the color module
I followed the workflow that you had listed form a few years ago
I followed the workflow that you had listed form a few years ago
Re: Mel 15
Ok, had a look - fantastic deep data indeed!
Now, I'm going to assume you process your Ha + R + G + B = synthetic luminance from your R + G + B = color,
Process each as normal, trying to tease out the detail that you want from your luminance stack.
For the color stack, just process it lightly (since we'll be using the chroma info only) and just make sure noise is all but gone. As usual, take care your stars show a good temperature continuum.
Once you've processed both, here's a new (and effective way) of using the heightened detail in the processed Ha + R + G + B stack, while using the visually correct colors from the processed R + G + B stack;
Notice the good distribution of star temperatures (deep red->yellow->blue).
You should now have the best of both worlds; the detail of the Ha, and the colors of the visual spectrum;
This is an example of your data (I didn't push the detail - just a quick workflow to demonstrate the end result). Hope this helps!
Now, I'm going to assume you process your Ha + R + G + B = synthetic luminance from your R + G + B = color,
Process each as normal, trying to tease out the detail that you want from your luminance stack.
For the color stack, just process it lightly (since we'll be using the chroma info only) and just make sure noise is all but gone. As usual, take care your stars show a good temperature continuum.
Once you've processed both, here's a new (and effective way) of using the heightened detail in the processed Ha + R + G + B stack, while using the visually correct colors from the processed R + G + B stack;
- Launch the Layer module.
- Put the luminance stack in the background
- Put the color stack in the foreground
- Switch Layer mode to 'Color Extract Foreground'; in the composite window you'll now see the luminance independent (normalized) color ratios.
- Click 'Copy' to copy the composite window's result to the buffer.
- Now click 'Paste->Fg' to paste the buffer as the new foreground.
- Switch Layer mode to either Multiply (which does not take into account psychovisual color 'correct' transformation) or 'Color of Foreground'
- If the darker parts of the background are too colorful for you, you can use 'Brightness Mask mode' set to 'where composite is dark, use background', while using Brightness Mask Power to modulate the effect.
- You can use Blend Amount to control color saturation.
Notice the good distribution of star temperatures (deep red->yellow->blue).
You should now have the best of both worlds; the detail of the Ha, and the colors of the visual spectrum;
This is an example of your data (I didn't push the detail - just a quick workflow to demonstrate the end result). Hope this helps!
Ivo Jager
StarTools creator and astronomy enthusiast
StarTools creator and astronomy enthusiast
Re: Mel 15
No problem - looking forward to the final result.torsinadoc wrote:thanks
Color was better!
Also, the upcoming 1.4 alpha (to be released before the end of the year) will have an improved noise reduction routine, which will help (especially with luminance data like yours) rescue more detail from the noise floor.
Clear skies!
Ivo Jager
StarTools creator and astronomy enthusiast
StarTools creator and astronomy enthusiast