Thanks for your like, Ron!
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So now you have two followers in total, Mike and me. If you want to get likes, just drop me a line.
dx_ron wrote: ↑Fri Mar 15, 2024 1:10 am
I've often wondered if part of the game is to Follow a bunch of people in hopes a few of them Follow you back, increasing views and Likes.
That's pretty exactly what I thought, and I guess it's true. But why are they doing this? There are people who have thousands of subscriptions. That's completely useless. Unless it's just to satisfy some kind of narcissism, like we can see on Instagram. OK, coming of age is not so easy, as we all know - but grown up people doing such complex things like astrophotograpy behaving like teenagers?!
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OK, rant over.
dx_ron wrote: ↑Fri Mar 15, 2024 1:10 am
Roughly converting in my head from your f/5 to my f/7 and your B5 to my B6/7, I should be able to get a decent image in maybe 20 hours
I'm really not sure about my B5 and your camera might be more sensitive than mine. So I guess, it's worth a try. Seeing (and guiding) was so bad that all the smaller stars we can see in Andy's image have disappeared for me. You will have better luck, I hope.
dx_ron wrote: ↑Fri Mar 15, 2024 1:10 am
It's impressive that you had little enough background graininess as to be able to get by without Contrast. Maybe there are some subtle tricks in Optidev that I haven't learned yet - because Contrast is always an important step in my processing.
I don't think that you're missing something in OptiDev. It's always a problem to find the right brightness/noise level for the background. This is especially a problem when processing small(er) galaxies and less of a problem when processing more or less field filling nebulae or star clusters. So I suppose you are setting the right background level using Contrast module while I did that using OptiDev. It just doesn't matter I guess.
I'm often not satisfied about the look of the background that StarTools produces. Too much noise or brightness level and the SuperStructure and Denoise modules will produce some kind of ugly mottling. More or less, but most times it is visible. I don't think that I'm doing too much wrong, because the images of our friends here often show this as well.
What I did in this case: Pushing back noise level and brightness of the background while using OptiDev. It took several attempts, but I used Guy's STReplay tool which helped a lot. I omitted SuperStructure to avoid mottling. In NR first screen I pushed up Grain Size to 15px (!). On the second screen I reduced Scale Correction in order find a reasonable balance. I'm sure it's not intended to be used in this way but at least it helped to get out what we see.
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