happy-kat wrote: ↑Mon Feb 26, 2024 7:02 pm
just sharing to me on my monitor the LRGB stars are slightly stronger in colour seen most on amber stars where as the LGB are less colour intense, is that maybe why they appear slightly tighter
Yes, no, maybe?
For the star tightness, no it was actually spatial. I would have made a blinking GIF, but with the images already color I'd have to convert everything to grayscale (I can't seem to make a decent color GIF).
Interestingly, I actually was seeing the color strengths the other way. The RGB, being tighter, had coalesced more color towards the cores, thus
appearing stronger in color. Though I suppose that's likely some kind of illusion. Also, the LRGB, for whatever reason, seemed to end up a bit more stretched by OptiDev. Which in my eye led to a wee bit paler coloring.
So what I did tonight was to process a third version, that being the whole nine yards of LRGB from both nights. Again I let ST do its dynamic thing where it wanted to, but otherwise mostly matched the processing.
First, the objective test using PI's noise estimator showed the best (less noise) numbers of all. Expected. Second, the stars indeed became tighter, even though it was LRGB. So, I am reasonably certain that night two had much better seeing. So, star spatial sizes on my 266m LRGB are very similar to my 134m RGB, meaning tighter than my first night 146m LRGB.
Anyway there could be other aspects at play as well. Trying to get perfect comparisons with differing underlying data turns out to be pretty hard, I am learning! And again especially with so much of ST being dynamic to the data rather than absolutes. Beyond OptiDev itself, even Wipe might have...wiped...things ever so differently.
Speaking of Wipe, when toggling between the courtesy stretches of Luminance and Color, I was noticing a concerning disconnect between the two as far as the stretches spatially matching for the stars (the luminance was bigger). Wondering if that's a potential problem or carries over, and if so why. Then again I'm not completely certain yet on the mechanics of how the linear chrominance gets combined into the non-linear processed luminance.
Finally, I guess I also have to re-think the SVD PSF sampling I got from the one-night LRGB, which I
thought was good based on the white outlines and sampling colorization that was in front of me. But now I'm starting to think the bloated stars from the bad seeing were giving me false top candidates for stars to click on. Maybe kind of like the artificial blur discussed in the other recent thread.
decay wrote: ↑Mon Feb 26, 2024 7:21 pm
That's much better than talking to the little white rabbit on your shoulder, Mike!
Dietmar you finally did it! A reference that left me, for a change, completely clueless. Some kind of Teutonic fairy tale, perhaps? I thought they were all about wolves and witches, not white wabbits.
Startrek wrote: ↑Tue Feb 27, 2024 1:07 am
Gee this LRGB vs RGB thing has been thrashed around on so many forums over many years and I still don’t think there’s a definitive answer , too many variables involved and so subjective.
Luminance under Bortle 8 is a real problem but under Bortle 3 can only improve the image.
Hi Martin.
I guess I have to admit my ignorance. I mean I guess I realized one could just take RGB only, but never really gave it much thought. Didn't know it was an area of debate even, until it popped up recently.
I'm not seeing how taking L could be a problem though, as with my (limited so far I guess) experiments above the L was rather beneficial. This data is all B8 too, of course. 3 hours of L, meaning 6 total, should be noticeably better than 3 hours RGB only. Both subjectively and objectively.
That seems to call for some further exploration to see what happened.