Glad you like it, Dietmar! And thanks for your feedback.
decay wrote: ↑Tue Aug 15, 2023 4:52 am
Did SV Decon had no impact to the stars too?
It did, but not on as many stars as I am used to. Especially fainter and smaller stars were unaffected. Maybe my sampling was different and contained brighter stars than usual. The bright stars were fine as you already noticed.
decay wrote: ↑Tue Aug 15, 2023 4:52 am
Have you used the Shrink module? And with which settings?
Yes, Shrink is an important part of the workflow for me
![Smile :)](./images/smilies/icon/smile.gif)
I used the Tighten mode with 15 (instead of 10) iterations and also bumped up the sliders for color tame and halo.
decay wrote: ↑Tue Aug 15, 2023 4:52 am
And I wonder why your stars show these nicely coloured halos, reaching out so far into their surroundings.
Yeah, that seems to be a deficit of my optical train. I see that (too) often. But I appreciate that you call them nicely colored
![Wink ;)](./images/smilies/icon/wink.gif)
I guess these halos are just part of my train's PSF. If you have bright targets the outer halos don't get stretched too much so that you don't notice so badly. But if you stretch agressively as was the case here (due to the dark nebula...) also the halos get stretched. They are real detail of course for ST.
If you then shrink the stars' cores the halos appear even bigger (compared to the cores). But I am just guessing here.
Part of the problem may be me Baader MPCC which is rather on the cheap side. The GPU CC (
@Startrek has one) is said to produce smaller stars but I didn't buy one till now...
Bad collimation may also be part of the problem. Maybe I can post something on the that in the coming days.
Regards
Stefan