![Smile :)](./images/smilies/icon/smile.gif)
![Wink ;)](./images/smilies/icon/wink.gif)
I mean, other than das language support, that is.
![Very Happy :D](./images/smilies/icon/biggrin.gif)
Brendan I saw your post early on but actually had to drive in to the office today (goodness no!), so just got to it tonight.
I used the same tricks as before, with the vignetting preset plus a 95 on the aggressiveness. Between the AutoDev and Contrast I mashed down the shadows more than you did, but that's what I tend to do anyway. Depends on whether there is legit galactic arm detail to be reasonably pulled out of the background, I suppose, and I tend to err on the side of knocking things back.
I also nearly forgot about the Ha, so had to backtrack.
![Laughing :lol:](./images/smilies/icon/lol.gif)
Quite a bit of integration you picked up on the Ha filter too, relatively. I wonder if some galactic knot accent warrants that much? Maybe so, and it will be less noisy too.
I may have ended up a wee bit purple here? I don't think I altered anything in the bias after the star sampling, perhaps I should have increased the green bias slightly, and capped it.
Still...your "problems" are good to have....I would be ecstatic to be able to produce data like yours here. Very fun to play with.
As to your vignetting, I wonder if you are also dealing with Newt issues as I am. Very much a work in progress on my part, trying to figure out where all my "faux IFN" is coming from, lights, flats, or both. But, I figure you follow the same routine for taking flats on each filter. The Ha appears to be vignetting free, or essentially so. The RGB filters have a bit, maybe red the most. And the Lum is the biggest culprit. So...possible that your narrow filter is cleaning up errant light, but the broadband ones do not? Not sure if that's a clue or not.
![Think :think:](./images/smilies/eusa/think.gif)