StarTools 1.9 preview
Posted: Fri Dec 02, 2022 1:54 am
Hi all,
With development ongoing on 1.9 and the holidays fast approaching, I wanted to at least provide a preview of some of the upcoming enhancements and quality of life improvements you can expect in the new year.
Most R&D efforts have, once again, gone into SV Decon, which should now be easier to use and yield improved results. Sampled decon in particular should show a marked improvement in SV Decon's ability to coalesce stars back into point lights, precisely as an "ideal"/theoretical solution should appear. This, for example, greatly reduces the need for things like the Shrink module.
Absent from this release is the considerable amount of work that has been going into multi-language support (this release is currently still English-only).
CHANGELOG as follows;
1.9.529 Internal Alpha 1
* Added multi-language support engine (updating of interface and translation ongoing)
* Improved Correlation Filtering in Wipe
* Added new color compositing modes in NBAccent module
* Exposure times now automatically detected and prepopulated in Compose module
* Exposure times now automatically scale by factor of 10x if >12h detected in Compose module
* Reversing sRGB stretch now tries to undo color balancing
* Support for James Web Space Telescope datasets, with automatic artifact clean-up
* Improvements to SV Decon handling of highlights and dynamic range extension and reduction of artifacts around over-exposing stars
* Removal of linearity parameter and replacement with highlight restore parameter in SV Decon
* Some small optimizations to SV Decon
* Addition of new primary apodization mask generator option to SV Decon (based on modified version of AltMask preset in automask generator)
* Mask is no longer required for de-ringing in SV Decon
1.9.531 Internal Alpha 2
* SV Decon no longer requires separation of samples when using built-in mask generator
* Added DSO Core preset to HDR module
* Added "Spectrum and Filters" and "Scene" selectors to Compose module
* SV Decon now automatically determines sample size (needs further validation testing)
* Made Color module (and its UI) spectrum and filter-aware
* Added Cap Purple for SHO narrowband composites to Color module
* Automatic preset and matrix selection based on spectrum and filters
* Further Improved Correlation Filtering in Wipe
* Made tweak to noise estimation in Tracking engine
* Slight improvement to Contrast module noise propagation handling
* Added new Integer binning modes to Bin module
* NBAccent retaining settings in setup
* SV Decon enhanced performance on heavily distorted PSFs (re-implementation of Spatial Distortion parameter)
1.9.533 Internal Alpha 3
* Complete removal of need for mask generation intervention by user in SV Decon
* New de-ringing algorithm with simplified controls in SV Decon
* Improved GPU acceleration in SV Decon
* Enhanced GPU throughput through optimized data persistence in GPU memory in SV Decon
1.9.534 Public Alpha 1
* Made more modules object, spectrum and filter aware
* Improved handling of noise propagation in Entropy module
* Made Entropy module real-time
* "Spectrum and Filters" DSLR setting now showing DSLR matrices in Color module
* Fixed glitch in Correlation Filter in Wipe
* Added Euler's number preset for spatial aberration parameter in SVDecon
As said, I got a fair way to go until we hit beta, but the improvements are significant enough that I thought them worth sharing.
Clear skies!
PS Many thanks to @hixx for lots of testing and German translations!
With development ongoing on 1.9 and the holidays fast approaching, I wanted to at least provide a preview of some of the upcoming enhancements and quality of life improvements you can expect in the new year.
Most R&D efforts have, once again, gone into SV Decon, which should now be easier to use and yield improved results. Sampled decon in particular should show a marked improvement in SV Decon's ability to coalesce stars back into point lights, precisely as an "ideal"/theoretical solution should appear. This, for example, greatly reduces the need for things like the Shrink module.
Absent from this release is the considerable amount of work that has been going into multi-language support (this release is currently still English-only).
CHANGELOG as follows;
1.9.529 Internal Alpha 1
* Added multi-language support engine (updating of interface and translation ongoing)
* Improved Correlation Filtering in Wipe
* Added new color compositing modes in NBAccent module
* Exposure times now automatically detected and prepopulated in Compose module
* Exposure times now automatically scale by factor of 10x if >12h detected in Compose module
* Reversing sRGB stretch now tries to undo color balancing
* Support for James Web Space Telescope datasets, with automatic artifact clean-up
* Improvements to SV Decon handling of highlights and dynamic range extension and reduction of artifacts around over-exposing stars
* Removal of linearity parameter and replacement with highlight restore parameter in SV Decon
* Some small optimizations to SV Decon
* Addition of new primary apodization mask generator option to SV Decon (based on modified version of AltMask preset in automask generator)
* Mask is no longer required for de-ringing in SV Decon
1.9.531 Internal Alpha 2
* SV Decon no longer requires separation of samples when using built-in mask generator
* Added DSO Core preset to HDR module
* Added "Spectrum and Filters" and "Scene" selectors to Compose module
* SV Decon now automatically determines sample size (needs further validation testing)
* Made Color module (and its UI) spectrum and filter-aware
* Added Cap Purple for SHO narrowband composites to Color module
* Automatic preset and matrix selection based on spectrum and filters
* Further Improved Correlation Filtering in Wipe
* Made tweak to noise estimation in Tracking engine
* Slight improvement to Contrast module noise propagation handling
* Added new Integer binning modes to Bin module
* NBAccent retaining settings in setup
* SV Decon enhanced performance on heavily distorted PSFs (re-implementation of Spatial Distortion parameter)
1.9.533 Internal Alpha 3
* Complete removal of need for mask generation intervention by user in SV Decon
* New de-ringing algorithm with simplified controls in SV Decon
* Improved GPU acceleration in SV Decon
* Enhanced GPU throughput through optimized data persistence in GPU memory in SV Decon
1.9.534 Public Alpha 1
* Made more modules object, spectrum and filter aware
* Improved handling of noise propagation in Entropy module
* Made Entropy module real-time
* "Spectrum and Filters" DSLR setting now showing DSLR matrices in Color module
* Fixed glitch in Correlation Filter in Wipe
* Added Euler's number preset for spatial aberration parameter in SVDecon
As said, I got a fair way to go until we hit beta, but the improvements are significant enough that I thought them worth sharing.
Clear skies!
PS Many thanks to @hixx for lots of testing and German translations!