Ivo, Dietmar, Klaus, thank you for your thoughts!
Ivo, very interesting and useful description of the "inside the box" steps that deconvolution is making, iteration by iteration, on it's path to clarifying the data. I will read that again a few times.
I admit I never thought of blasting a stretch in order to reveal the acquisition flaws in those stars that SVD is picking up on bit by bit. Not that I know how to do a 125x linear multiplier...
Some wonky shape is indeed very much there, likely some combination of collimation, coma corrector backspacing, and tilt. Alas, my drawtube's visual back cannot be changed to a threaded connection or even a clicklock, so absent new focuser I may not be able to correct everything.
I believe the star you chose is towards the edge, so for sure things will be worse there. However, I have also seen "wonky blocky" SVD results towards the center, where those errors are far less, and the nearby SVD samples will be of better quality as well,
unless I do SVD at the full resolution without binning - in which case SVD does seem able to turn even my stars into much more circular points.
Your image with star multiplier is also showing something well that I have been starting to see hints of, but have not been sure about yet, and that's the concentric ringing. Obviously not the rings around an Airy Disk, though they seem to act like them (brighter to fading). I think it must be some repetitive reflection, possibly involving the sensor surface glass, AR cover, and maybe filter wheel. I think at this point the coma corrector is too far away, on the other side of the EFW. Query what SVD thinks of those - it does seem to sharpen their resolution. Which actually is fine with me, just as it would for the spider vane spikes.
Dietmar, two things from your additions. One, in the workflow, I tend to use Crop before binning. Although both are, I believe, what one would call permanent modifications, ST remembers the crop settings upon data reload, as long as you don't close ST. So, if needed, you could give up, reload the file(s), use the same crop since it's already set, and then choose a different binning scale next.
Second, what I have been trying to do (and will work on this some more!) is come up with a way to get to SVD early at full res, then bin, and then utilize the other modules once the higher SNR is obtained. Yes I would rather use the "proper" carving down of detail via Contrast-HDR-SVD, but the weird stars bug me lol. Until what I've been doing is handling them via Shrink, or at the end sometimes heal, but usually a Layer blur on a mask that selects just beyond the little squares, trapezoids and pentagons that my stars turned into.
![Laughing :lol:](./images/smilies/icon/lol.gif)
But I'd rather do it in a different and better way. I will post up if I learn anything with more testing of early SVD (so far...it's noisy!...but the bin immediately after does help).
I tend to use logs, but yes I need to download the more current release of STReplay than the one I have which I think might be on my laptop. However, I think what I really need to help things along is a better GPU card.
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