M94 an in-progress fool's errand (and an experiment)
Posted: Tue Apr 09, 2024 11:38 pm
It is very difficult to do justice to M94 from my SQM 18.8 backyard. I really should have waited for dark-site trips, but I don't do very many of those despite easy access to better skies ~1 hour drive away.
The experiment part came about due to playing around with exposure settings. A couple of months ago I was shooting for "a few hundred" saturated pixels, which with the f/7 scope + 571c camera on northern galaxy-season targets has me standardizing on 120s subs, HCG (gain 101 for ZWO folks). For these targets in star-poor regions 4-500 saturated pixels meant a few to several stars get quite saturated. When I process an image with the pre 565beta those stars gave the "peak+plateau" artifact we discussed in the Image Troubleshooting forum - so I switched mid-project to 60s LCG subs (gain 0 ZWO), which results in only 40-60 saturated pixels.
I now have roughly equal total integration with both 4.5 - 5.5 hours, so I processed then separately with *roughly* the same approach/settings.
Here is the 120s HCG version: and the 60s LCG version: Both are cropped in quite tight. Both also were subjected to SS Dim Small at 80% strength - hopefully I will eventually add enough time to not be tempted by SS. Both also easily swamp the read noise in each sub, despite the higher read noise and more subs of the LCG set.
The HCG version has a bit more integration time. Overall, though, I'm not seeing a huge difference in snr, though there are slight differences between the versions that probably arose in Optidev. Processed now with 565 the bright stars are fine, of course. The LCG version has more pronounced pepsi stars, but I did not run either stack through rgb realignment.
The biggest difference during processing was that the 60s LCG stack has very few green-centered starfishies for PSF sampling. I ended up selecting every green star (about 8 or 9, as I recall) plus another 15 or 20 non-green samples. SVD seemed to work fine that way.
Of course I wish I could combined the subs into one big stack, but I realize why that's a bad idea in ST. I'll just pick one and hope to keep adding time in hopes of eventually doing justice to the diffuse halo that makes M94 so cool in the first place.
[edited to prove that I do know my M94 from my M97. One of my other unfinished projects is M97]
The experiment part came about due to playing around with exposure settings. A couple of months ago I was shooting for "a few hundred" saturated pixels, which with the f/7 scope + 571c camera on northern galaxy-season targets has me standardizing on 120s subs, HCG (gain 101 for ZWO folks). For these targets in star-poor regions 4-500 saturated pixels meant a few to several stars get quite saturated. When I process an image with the pre 565beta those stars gave the "peak+plateau" artifact we discussed in the Image Troubleshooting forum - so I switched mid-project to 60s LCG subs (gain 0 ZWO), which results in only 40-60 saturated pixels.
I now have roughly equal total integration with both 4.5 - 5.5 hours, so I processed then separately with *roughly* the same approach/settings.
Here is the 120s HCG version: and the 60s LCG version: Both are cropped in quite tight. Both also were subjected to SS Dim Small at 80% strength - hopefully I will eventually add enough time to not be tempted by SS. Both also easily swamp the read noise in each sub, despite the higher read noise and more subs of the LCG set.
The HCG version has a bit more integration time. Overall, though, I'm not seeing a huge difference in snr, though there are slight differences between the versions that probably arose in Optidev. Processed now with 565 the bright stars are fine, of course. The LCG version has more pronounced pepsi stars, but I did not run either stack through rgb realignment.
The biggest difference during processing was that the 60s LCG stack has very few green-centered starfishies for PSF sampling. I ended up selecting every green star (about 8 or 9, as I recall) plus another 15 or 20 non-green samples. SVD seemed to work fine that way.
Of course I wish I could combined the subs into one big stack, but I realize why that's a bad idea in ST. I'll just pick one and hope to keep adding time in hopes of eventually doing justice to the diffuse halo that makes M94 so cool in the first place.
[edited to prove that I do know my M94 from my M97. One of my other unfinished projects is M97]