M66 Goup (Leo Triplet)
Posted: Wed Mar 29, 2023 7:56 am
The unusual, and still going, cold and rainy SoCal winter allowed me to only get 3 hours on the March target. March is ending soon and more rain is incoming, so this is it. No tidal tails for me.
And on my clear night I killed most of my pre-meridian time checking tilt and trying out a new backspacing by pulling 0.6mm out. First light as well for having the EFW bolted to the camera instead of threaded. All that aside, I ended up with 1.5h L and 30m each of RGB, and I took flats for each side of the flip just in case of some mirror shift. All tossed into WBPP and I hit go.
First run through, with 536, 50% bin, came out fair. Then 547 landed and I tried out a crop version at 71%, which I was reasonably happy with. Tonight I gave a try to the same thing at the full FOV, also only 71% bin. SVD add-sample speed was a nice improvement, though I think I've run into more trouble with OSC files than the discrete LRGB, so still have to try that. Still, that made things much easier. Deringing improvement also helped I think, although perhaps improved stars from the backspacing adjustments made that go smoother also. I still did use Shrink afte Color for a little no-iteration dering boost, but all very doable. Yay!
In the wider version I used a stronger Wipe and I think I got a better OptiDev, and I also reduced the strength of SS to gamma 85 in order to keep some more of the tiny little pinpoint stars showing. I probably should have bumped up the denoise to take account of that, but forgot.
Lots of good stuff picked up in the background here, even at my mere 3 hours. Once I decide I have my final final versions, it'll be cool to put the less resampled files up on astrobin. Then by the 31st I'll have to decide whether to enter the crop or the full FOV.
The full FOV is nice because along with the extra medium galaxy in the lower corner, there's a lot of great star colors here. I think the channel balance of the full field is closer to correct also, as I believe that one brighter star closest to the Triplet should be more towards the white than blue.
And on my clear night I killed most of my pre-meridian time checking tilt and trying out a new backspacing by pulling 0.6mm out. First light as well for having the EFW bolted to the camera instead of threaded. All that aside, I ended up with 1.5h L and 30m each of RGB, and I took flats for each side of the flip just in case of some mirror shift. All tossed into WBPP and I hit go.
First run through, with 536, 50% bin, came out fair. Then 547 landed and I tried out a crop version at 71%, which I was reasonably happy with. Tonight I gave a try to the same thing at the full FOV, also only 71% bin. SVD add-sample speed was a nice improvement, though I think I've run into more trouble with OSC files than the discrete LRGB, so still have to try that. Still, that made things much easier. Deringing improvement also helped I think, although perhaps improved stars from the backspacing adjustments made that go smoother also. I still did use Shrink afte Color for a little no-iteration dering boost, but all very doable. Yay!
In the wider version I used a stronger Wipe and I think I got a better OptiDev, and I also reduced the strength of SS to gamma 85 in order to keep some more of the tiny little pinpoint stars showing. I probably should have bumped up the denoise to take account of that, but forgot.
Lots of good stuff picked up in the background here, even at my mere 3 hours. Once I decide I have my final final versions, it'll be cool to put the less resampled files up on astrobin. Then by the 31st I'll have to decide whether to enter the crop or the full FOV.
The full FOV is nice because along with the extra medium galaxy in the lower corner, there's a lot of great star colors here. I think the channel balance of the full field is closer to correct also, as I believe that one brighter star closest to the Triplet should be more towards the white than blue.