![Very Happy :D](./images/smilies/icon/biggrin.gif)
Perhaps I would have used "Cap green" on Colour module for some gradient, and stronger/higher values on final denoise
but looks very good,
![Smile :)](./images/smilies/icon/smile.gif)
![Very Happy :D](./images/smilies/icon/biggrin.gif)
Regards
Carles
The 'Grain Equalization' parameter lets the user reintroduce removed noise grain in a modified, uniform way, that is; appearing of equal magnitude across the image (rather than being highly dependent per-pixel signal strength, stretches and local enhancements as seen in the input image).
The 'Grain Equalization' feature an acknowledgement of the "two schools" of noise reduction prevalent in astrophotography; there are those who like smooth images with little to no noise grain visible, and there are those who find a tightly controlled, uniform measure of noise grain desirable for the purpose of creating visual interest and general aesthetics (much like noise grain is added for a "filmic" look in CGI). The noise signature of the deliberately left-in noise, is precisely shaped to be aesthetically pleasing for precisely this purpose.
Lastly, it should be noted that the 'Grain Equalization' feature only shapes and re-introduces noise in the luminance portion of the signal, but not in the chrominance (color) portion of the signal.
Could you post how it looks afterwards? Have to admit on my screen it already looks okay. MaxRGB didn't have green dominant patches if I remember correctly
Yeah, aware of that. It has all been smooth. But equalization step reintroduced the noise.
In my experience raising the initial pixel value heavily beyond ST's suggestion results in low SNR regions to be blurred too much for my taste