I had a go at your very nice data set and this is what I came up with:
There's not much difference to your version. It's a lot of signal considering it's only one hour of integrated exposure time. The most striking difference is probably that the core of M 81 looks a bit burned in your rendition. Maybe you have used FilmDev and overstretched a little?
The stars are a bit oblong. The mount is probably at its limits as you already wrote
![Wink ;-)](./images/smilies/icon/wink.gif)
I guess you stacked in DSS? At least it looks like my stacks in DSS. I recommend to just try one of the other free stackers like ASTAP or Siril. I know that this means getting to know another software and stuff but in my experience it's really worth it. In my hands other stackers always resulted in better stacks with less grainy noise and a better SNR in general. I think there's more in the data than your stack shows
![Smile :)](./images/smilies/icon/smile.gif)
I binned to 50%. In my eyes the image and especially the stars got blocky with 40% or below.
In Wipe I used a high 'Dark Anomaly FIlter' value of 11 pixels. This may seem high, but I am used to this from my own data. This optimizes the wipe of the color data. It's striking to have a look at the color data with a value of 1 and afterwards around 10. Most background pixels are red with a value of 1 pixel and you get a homogeneous background with a value of 10. Makes the work in the Color module much easier.
Otherwise I used mostly defaults. In Color I used a high dark saturation to get some color in the fainter arms of M 81. In SuperStructure I used 'DimSmall' with 75% strength and afterwards the 'Saturate' preset with about 150% saturation. After noise reduction I went to FilmDev module and entered a SkyGlow value of 2% in order to push the histogram a bit to the right.
As already said not that much different to your rendition. Hope this helps a bit nonetheless.
Best regards
Stefan