Cool stuff, Nick.
I like that a little better on the bicolor balance, even though the change is minimal, but the RGB stars actually appear quite improved.
Good point on trying Shrink afterwards, possibly with no iterations?, to augment the deringing from 541. I'll have to see how that might compare to just sticking with 536. All in flux and will be worked out in the long run of course.
Your Ha/OIII balance in Color was still set to something non-zero though? With a full mask ST can sometimes autosense things and try out an initial balance. Maybe also retries upon hitting the bicolor button?
I know what you mean about the blue-gray fog, and nebular fringes, from a bicolor balance that tries to throttle Ha to reveal OIII. Sometimes there's nothing to be done about it, depending on target. Other times you might be able to suppress blue fog with Wipe (if you weren't aggressive enough to rid yourself of LP gradient, which can be stronger in the OIII), the OptiDev, and/or Contrast, by compressing the shadow dynamic range some.
There is some OIII in the Heart, however. I did this one around October - pretty weak at only 2.25 hours I believe - and still feeling my way around SHO. I should re-stack this and try again in 1.9.
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- Heart 135m SHO ST8 1B.jpg (476.89 KiB) Viewed 5446 times