Page 1 of 1

PALETA HUBBLE

Posted: Wed Dec 02, 2015 10:59 am
by DANI
Hi everyone:

I'd like to know if there is a correct workflow (correct way) to make a "Paleta Hubble" in ST.

I'm starting to do now and I'm a little lost.... :oops:


Thanks.

Re: PALETA HUBBLE

Posted: Sun Dec 06, 2015 10:31 pm
by admin
Hi,

The Hubble palette uses SHO for RGB, so that's SII, H-alpha and OIII loaded into R, G and B respectively. You can do the latter in the LRGB module.
When doing a Hubble palette image, you might want to create a weighted synthetic luminance ("black and white") frame first.
Then you process the colour separately and combine colour and luminance in the Layer module,for example like so.

What source material are you using?

Re: PALETA HUBBLE

Posted: Sat Dec 12, 2015 4:46 pm
by DANI
I've 11x600 Ha, 4x600 S2 and 4x600 O3.

I don't know how to create a weighted synthetic luminance ("black and white") frame first.

Thanks

Re: PALETA HUBBLE

Posted: Sun Dec 13, 2015 12:28 am
by admin
Have a look here on how to create synthetic luminance frames;

http://forum.startools.org/viewtopic.ph ... etic#p2250
I've 11x600 Ha, 4x600 S2 and 4x600 O3.
For example, in your case you could load S2 (4 frames as foreground) on top of Ha (11 frames, already loaded as background) in the layer module. You would make a blend of 4xS2 / (11xHa + 4xS2) ~ 27% of S2 versus 11xHa / (11xHa + 4xS2) ~ 73% Ha.
Once you have that S2 + Ha blend, make that the new background layer (Copy, Paste->Bg).
Now you can blend in the O3;
You would make a blend of 4xO3 / (11xHa + 4xS2 + 4xO3) ~ 21% of O3 versus (11xHa + 4xS2) / (11xHa + 4xS2 + 4xO3) ~ 79% of blended Ha+S2.

Now you will have a properly weighted synthetic luminance that optimally uses the signal in all the frames.