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diffraction spikes
Posted: Mon Oct 20, 2014 12:51 pm
by piprees
Hi, I realise that some people hate them but does anybody know if it's possible to somehow put diffraction spikes onto one or two stars when processing? Kind regards, P.
Re: diffraction spikes
Posted: Tue Oct 21, 2014 6:08 am
by admin
piprees wrote:Hi, I realise that some people hate them but does anybody know if it's possible to somehow put diffraction spikes onto one or two stars when processing? Kind regards, P.
It's the 'Synth' module you're after.
However, for results that are truly convincing, you should let Synth put them on all your stars.
Additionally, you'll want to mimic the blur that the atmosphere caused (using the blur parameter), so that the diffraction pattern is correct and not too sharp.
Finally, try to specify values that are as close as possible for the scene (angular dimensions).
Hope this helps!
Re: diffraction spikes
Posted: Wed Oct 22, 2014 10:41 pm
by piprees
Thanks Ivo, much appreciated. P.