Hi,
There are many, many ways you can do narrowband processing. You have a lot of artistic license when it comes to coloring.
Given you have acquired SII, H-alpha and O-III data, I'm just going to assume you are going for that classic Hubble look (do let me know if that isn't the case!).
In ST, you can import S II, H-alpha and O III in the LRGB module as red, green and blue respectively. You're then ready to process.
When processing narrowband data, it's usually a good idea to be gentle with the Wipe module (gradients and light pollution in narrow-band are much less of an issue). Usually, You'll want to use Wipe only for some simple bias removal. You may even wish to set Aggressiveness to 0 (this will only remove global bias, but will not model & remove any latent gradient). In an upcoming version of StarTools there will be a "NrwBand" preset for exactly this purpose.
Process detail as usual.
When you make it to the Color module, for that classic 90s Hubble look, you'll want to use Artistic, Not Detail Aware as Style, a low Bright Saturation (say 1.0-2.0) and a tweaked Dark Saturation (1.0-2.0) as needed, with much higher Saturation Amount. You will also want to cange LRGB Method Emulation to RGB Ratio, CIELab Luminance Retention or 50/50 Layering, CIELab Luminance Retention
This emulates the more primitive tools astrophotographers had at their disposal in that era (e.g. it liberally stretches and squashes color information along with the stretching of the detail). In an upcoming version of StarTools there will be a "Hubble" preset to accomplish just that.
In terms of color balance, every reasoning goes out the window and there are no set rules. Just pull on the Color Module's Red/Green/Blue Bias Reduce until you've found a color rendition you are happy with. Remember that the SHO Hubble palette is mainly meant to showcase the differences in physics/chemistry processes going on in different areas. Also be aware that some objects just don't have much signal in one or more bands (M17 is not that crazy rich in O-III for example, so blue will be lacking a little).
For inspiration for color ratios/schemes you can look at what others have come up with over the years for your object, but note that StarTools (like most other AP-specific tools) will only allow you to linearly scale the contribution to the red, green and blue channels of S, H and O respectively; it will not allow you to separately non-linearly stretch color channels, as that is not scientifically correct (use Photoshop or The Gimp afterwards if you really want to do that).
NASA images - especially from that era - also tend to be processed very conservatively (due to more primitive tools and focus on documentary value). So if you're going for that authentic 90s look, be conservative (or refrain from) local contrast and detail enhancement (except Decon).
If stars develop halos that are really too unsightly (quite common in SHO palette), use the Fringe Killer Filter Mode (typically used to remove halos caused by chromatic aberration) in the Filter module.
I processed your data as follows in (StarTools 1.5);
--- LRGB
Import S, H, O as R, G, B
--- Auto Develop
To see what we got.
--- Bin
Parameter [Scale] set to [(scale/noise reduction 50.00%)/(400.00%)/(+2.00 bits)]
--- Crop
Parameter [X1] set to [102 pixels]
Parameter [Y1] set to [36 pixels]
Parameter [X2] set to [2311 pixels (-90)]
Parameter [Y2] set to [1749 pixels (-45)]
--- Wipe
Parameter [Mode] set to [Correct Color & Brightness]
Parameter [Precision] set to [128 x 128 pixels]
Parameter [Dark Anomaly Filter] set to [6 pixels]
Parameter [Drop Off Point] set to [100 %]
Parameter [Corner Aggressiveness] set to [100 %]
Parameter [Aggressiveness] set to [0 %]
--- Auto Develop
Parameter [RoI X1] set to [314 pixels]
Parameter [RoI Y1] set to [463 pixels]
Parameter [RoI X2] set to [1519 pixels (-690)]
Parameter [RoI Y2] set to [1247 pixels (-466)]
--- HDR
(just to tame the core a bit - note that NASA would likely not do this!)
Parameter [Small Detail Precision] set to [Max]
Parameter [Channels] set to [Brightness Only]
Parameter [Algorithm] set to [Tame Highlights]
Parameter [Dark/Bright Response] set to [Full]
Parameter [Detail Size Range] set to [1000 pixels]
Parameter [Strength] set to [1.2]
--- Deconvolution
Default parameters.
--- Color
Parameter [Bias Slider Mode] set to [Sliders Reduce Color Bias]
Parameter [Style] set to [Artistic, Detail Aware] (instead of Artistic, Not Detail aware; cheating a bit here, as this wouldn't have been available in the 90s either)
Parameter [LRGB Method Emulation] set to [RGB Ratio, CIELab Luminance Retention]
Parameter [Dark Saturation] set to [2.00]
Parameter [Bright Saturation] set to [1.00]
Parameter [Saturation Amount] set to [300 %]
Parameter [Green Bias Reduce] set to [5.02]
Parameter [Red Bias Reduce] set to [1.47]
--- Wavelet De-Noise
Parameter [Smoothness] set to [80 %]
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- NewLRGBComposite.jpg (894.99 KiB) Viewed 10030 times
Hope this helps!