heavy denoise creates strange artifacts
Posted: Thu Nov 02, 2017 6:10 pm
Hello,
I was following the Scott Rosen method to post process M31 data when I encountered an old problem: when attempting to make heavy denoise in the RGB part of the image, things turn to purple
here an example:
there is a trick to avoid this (and I'd like to have your opinion): make a normal denoise, save the image, load them with tracking off and apply heavy denoise and you get what you want
is there a more "canonical" approach? in the forum posts I never read someone with a similar problem, still it happens to me everytime a try to boost smoothness or increase the detail loss sliders.
I made a few tests increasing grain size and the problem became less visible (because you don't need to push the other params that much) but still existing
thoughts?
Michele
I was following the Scott Rosen method to post process M31 data when I encountered an old problem: when attempting to make heavy denoise in the RGB part of the image, things turn to purple
here an example:
there is a trick to avoid this (and I'd like to have your opinion): make a normal denoise, save the image, load them with tracking off and apply heavy denoise and you get what you want
is there a more "canonical" approach? in the forum posts I never read someone with a similar problem, still it happens to me everytime a try to boost smoothness or increase the detail loss sliders.
I made a few tests increasing grain size and the problem became less visible (because you don't need to push the other params that much) but still existing
thoughts?
Michele