2 stars merge into 1 with Repair
Posted: Fri Dec 16, 2011 8:11 pm
Ivo,
I've noticed while I was working on my Helix data that when I had two stars close together and their respective masks touched, Repair would merge them into one star when using the redistribute setting. Is there some way around this other than making sure the masks are separate?
Cheers,
Mario
I've noticed while I was working on my Helix data that when I had two stars close together and their respective masks touched, Repair would merge them into one star when using the redistribute setting. Is there some way around this other than making sure the masks are separate?
Cheers,
Mario